Tom Green Re: designing online learning modules...longish
Oct 20, 2002; 13:37
Tom Green
Re: designing online learning modules...longish
Having just returned from a week of judging the the eLearning 18+ category at this year's EMMA judging session, I am wondering if those are the wrong questions to be asking. Techhie questions around design are totally wrong.
I saw the first glimmerings of eLearning getting it right and would be interested if others are seeing this as well.
First off the questions asked revolve around the technology. These are people we are dealing with here. Never forget that. Therefore the technology should be transparent or appropriate to the learning objectives. But I think you have to look deeper.
Most Colleges, Universities and Private sector institutions approach this from the perspective of a physical paradigm. There is a class room. There is a teacher. There are books and so on. Then they spend upwards of $50,000 to develop what I call a digital in basket. I review the online material and respond by email with my assignments. In this case the objectives are doomed to failure and the money should have been spent on postage.
I saw a site this week, that simply shreds that paradigm and throws it on the dung heap. The site is:
From a design POV you will think "OH Yuck!" Instead go deeper and suddenly eLearning becomes vibrant. The timeline allows you to review the "literature" based on the time selected.
The actual learning is done through what the web does best - collaboration and facilitation.
On the collaboration front a rather lively discussion board with threaded conversations is available. They tell the visitors to create their own sites on the subject and then point them to the tools that will allow them to do it. Suddenly a dry subject takes on a personal dimension. Check out the videos. No BBC here. They are snippets of independent productions. They even give the learner an opportunity to add to the link collection by adding to the knowledge base.
The facilitation is subliminal, but it is there. The provision of the web tools , the list of links, the literature and so on are simply there and are there to facilitate the learning not hamper it.
Does exactly the same thing only with a lot less elegance and subtlety than the Channel 4 site.
What ties these two sites, on opposite sides of the planet, together is a solid pedagogical foundation designed to foster learning in a digital, not a physical space.
In your rush to develop these cool online courses you need these principals - collaboration, facilitation and pedagogy- to be clearly developed, documented and agreed to before one flipping pixel is illuminated. If the site design sucks, tough beans. If it fosters the course's learning objectives and the students actually learn something then the project will be a success.
OK, pile in!
> -----Original Message----- > From: dreamweaver@blueworld.com [mailto:dreamweaver@blueworld.com] On Behalf > Of Francis McNamee > Sent: 19 October 2002 10:11 > To: Dreamweaver Talk > Subject: designing online learning modules > > Are there industry standards relating to interface design for online learning > modules? I am thinking specifically about the following: > > 1. What screen resolution to design for? > 2. Navigation button location, top, bottom, left? > 3. Is scrolling acceptable? > etc > > Any advice or links to such resources would be greatly appreciated. >
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Oct 20
Subs at Firstline RE: designing online learning modules...longish
Oct 20, 2002; 14:41
Subs at Firstline
RE: designing online learning modules...longish
Oct 20
Subs at Firstline RE: designing online learning modules...longish
Oct 20, 2002; 14:30
Subs at Firstline
RE: designing online learning modules...longish
Oct 20
Tom Green Re: designing online learning modules...longish
Oct 20, 2002; 16:04
Tom Green
Re: designing online learning modules...longish
Oct 21
Subs at Firstline RE: designing online learning modules...longish
Oct 21, 2002; 00:08
Subs at Firstline
RE: designing online learning modules...longish
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